Recent Posts / View All Posts


Zbrush Topology Brush Block-in

| Blocking-In Form, Exterior, Zbrush For Autodesign | No Comments
Starting a car model with a primitive such as a sphere or cube has it’s advantages, particularly when there is no clear design direction and you want to “explore” form....

Zbrushy Quickness

| modeling, Photoshop, renderings | No Comments
Learn how to create quick Zbrush models to use as underlays for paint-overs.   Subscribe to
Poseidon Adventure

Poseidon Adventure

| Exterior, Photoshop, software | No Comments

In an effort to help a design student,  I did a quick paint over to point him in the right direction.  .  .  Using Photoshop and clipping details such as…